Work Experience
Personal Projects & Experiments
Not an exhaustive list of projects
About Me
My journey as a game designer began when I was eight, crafting homegrown card games and experimenting with the rules — tweaking mechanics, testing edge cases, and obsessing over balance. I didn’t know it then, but that instinct to iterate, question, and refine was my first step into the world of game design. Years later, I realized that making video games wasn’t reserved for large studios or untouchable talents—it was something I could pursue, build toward, and eventually contribute to at a professional level.
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Design Philosophy
Design Philosophy
Design Philosophy
Design Philosophy
Cinema & Games
Cinema & Games
Cinema & Games
Cinema & Games
Let it Snow...
Let it Snow...
Let it Snow...
Let it Snow...
Above all, I design games to create moments that stay with players long after the credits roll—moments of awe, discovery, triumph, and reflection. If my work helps a player pause mid-fight to appreciate the world they’re in or makes them rethink how stories can be told through mechanics, then I’ve done my job.
- Cole Andrews, 2025
About
Location
Columbus, Georgia
Will relocate
All content on this site was designed and developed by Cole Andrews, unless otherwise noted. Any third-party tools, assets, or references are credited where applicable.
About
Location
Columbus, Georgia
Will relocate
All content on this site was designed and developed by Cole Andrews, unless otherwise noted. Any third-party tools, assets, or references are credited where applicable.
About
Location
Columbus, Georgia
Will relocate
All content on this site was designed and developed by Cole Andrews, unless otherwise noted. Any third-party tools, assets, or references are credited where applicable.